SetUnitArmor takes unit whichUnit, real armorAmount returns nothing.
SetUnitAbilit圜ooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing // Set ability cooldown for this specific unit.
SetSpecialEffectZ takes effect whichEffect, real z returns nothing.
SetSpecialEffectYaw takes effect whichEffect, real yaw returns nothing.
SetSpecialEffectY takes effect whichEffect, real y returns nothing.
SetSpecialEffectX takes effect whichEffect, real x returns nothing.
SetSpecialEffectTimeScale takes effect whichEffect, real timeScale returns nothing.
SetSpecialEffectTime takes effect whichEffect, real time returns nothing // Think this won't solve the leak problem.
SetSpecialEffectRoll takes effect whichEffect, real roll returns nothing.
SetSpecialEffectPitch takes effect whichEffect, real pitch returns nothing.
SetSpecialEffectOrientation takes effect whichEffect, real yaw, real pitch, real roll returns nothing.
SetSpecialEffectPositionLoc takes effect whichEffect, location loc returns nothing.
SetSpecialEffectPosition takes effect whichEffect, real x, real y, real z returns nothing.
SetSpecialEffectColorByPlayer takes effect whichEffect, player whichPlayer returns nothing.
DecPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing // Opposite to IncPlayerTechResearched.
Array size increased from 8192 to 32768.
Max resource limit increased to 9999999.
Max execution number increased to 1666666.
Please try to keep discussion and requests in this thread so we can track more easily. Here's your much deserved deeper dive into the Editor improvements.